Great Pushing Deck for Clash Royale

There are lots of strategies that you can employ in Clash Royale. One of my favorites is the simple push. This is where you play a combination of cards that are designed to keep pressure on your opponent. They say that the best defense is a good offense, and this deck puts offense to work for you.

clashRoyaleCrowd.jpg

Best thing about this deck? It’s all starter cards that you earn in either the tutorial or in Arena 1 — so all of these cards are easy to get and you can use the deck throughout most of the game without trouble.

Straightforward Starter Deck for Clash Royale

This can be a straightforward guide for a deck I’ve been using for a while. It features tutorial cards and all stadium 1, making it acceptable for everyone. Personally, I used this deck in the 1800-2220 trophy variety and can verify that if played right can be utilized in high amounts of play.

Here are the Cards Used: Archers, Bomber, Arrows, Spear Goblins, Mini Pekka, and Musketeer, Giant, Prince

Critical Note: The Prince is very difficult to replace and is an integral element of the deck. Basically, if you don’t have the Prince in your deck, you’ll need to go with a very different strategy.

In Match

In a match you’ll have two selections. In both these scenarios you may use a combo that is similar to get crowns. Each push you do you should look to put a giant at the rear part of your side so you’re able to strengthen it as it goes over the bridge and so that you can let your elixir.

Defense

You let you cycle through fast and will primarily use your spear goblins, bomber, and archers as the have a really low cost. Since it booms in air defensive scenarios your musketeer should be used against balloons and baby dragons. Your miniature pekka, believe it or not, is also amazing at protecting against hog riders and giants since it can go on a counter push and has a high damage automobile strike.

Stages of Weakness

This deck can overwhelm many players which are not prepared but can have some rough if things go sour matches. The only deck that’s given me issues unlike any other is the golem. Golems are an important counter for this deck and beyond and defend the gates to stadium 6. The only method I’ve had the opportunity to defeat them is for an early crown afterward doing my best to defend it away shoving the opposite side by counter. The final matter that can cease your push is a skeleton military which once you have seen one time you will end up able use and to call bomber or your arrows later on to conquer.

Goofing Around with Clash Royale

Hey, it’s been a while since I posted about Boom Beach. That’s because I took a short break from the game. I’ll be back up and playing soon. I probably got kicked from my task force, lol.

In the meantime, most of my gameplay has been focused on two popular new games: Clash Royale and Slither.io. I’ll write about Slither.io in another post, but for now I’ve been really busy with Clash Royale.

clashRoyaleBone

Clash Royale is a battle card game. The battles are all PvP and in real-time. The battles last three minutes each and you make your moves by playing different cards from your deck.

Each card requires Elixir to play, and Elixir Management is really the key to the entire game.

My favorite troop right now is the Prince, who is an Epic. There’s a rumor that he’s getting nerfed next week, but I hope it’s just that.

Colonel Gearheart

Colonel Gearheart on Blue Background

There’s a new villain in town and her name is Colonel Gearheart. She appears for players who have already defeated the Level 45 Hammerman base and her island appears in that same spot. She’s now a part of the new 6-day event cycle in Boom Beach and her island is called War Factory. According to most players, it’s one of the toughest events in the game.

Here is how it works. You get three attempts to attack her island base, which is heavily fortified with high level defenses and ice statues. It works in a similar fashion to the Task Force missions, but instead of invading with a team, you attack solo up to three times. Most players will need to plan out a strategy and attack with different troop compositions to defeat the island base.

This is what her island base looks like.

War Factory - Colonel Gearheart

The Incredible Boom Mine

Boom Mine in Boom Beach
Some people love mines, other people hate them. I love them, especially the incredibly powerful Boom Mine.

Here’s what SuperCell has to say about them in the game:

The Boom Mine stops the enemy in their tracks! Its armor piercing blast does double damage to tanks.

They’re great for taking out large masses of troops, such as Riflemen or Warriors. And against tanks they’re incredibly deadly. They’re so dangerous that most players try to take them out immediately with Artillery when attacking an island base.

Here’s some basic strategy for placing Boom Mines on your own island for maximum defense:

  • Place Boom Mines away from regular Mines and other Boom Mines, as they are capable of dealing with a group of troops all by themselves.
  • Keeping some distance between Boom Mines can also prevent attackers from triggering all of them through a Barrage attack.
  • Some players place Boom Mines in hidden places (like behind trees or tall buildings) to help prevent attackers from seeing them or triggering them with artillery or a barrage.

Dr. Terror

Image

 

Dr. Terror arrives twice each week in Boom Beach, once at midnight GMT on Wednesday (that’s 8 pm ET on Tuesday for East Coasters and 5 pm PT Tuesday for West Coasters) and once again on midnight GMT on Saturday. If you have alerts enabled on your device, you’ll get a message that he’s landed.

You need to have already defeated Lt. Hammerman’s Level 10 Base to get Dr. Terror on Wednesday and you must be Lt. Hammerman’s Level 20 Base to get Dr. Terror on Saturday.

When Dr. Terror arrives, there are a series of 20 different stages and they change each time. Each stage gets progressively harder, meaning you’ll need to be fairly high level in the game to defeat the later stages.

In the early days of Boom Beach, it was often possible to beat all the stages with a Warrior Rush technique, but lately the stage design, along with recent changes to Warriors, have rendered this strategy much less effective.

Boom Beach Battle Actions

When you attack an enemy island, you can use special battle actions from your gunboat. Each individual action has a different effect. Some are used to destroy enemy defenses ahead of your troops assault. Others are used to heal or guide your troops.

Boom Beach Artillery

Artillery

Your Gunboat fires a high-explosive cannon shell that damages enemy buildings. Be careful not to hit your own troops!

Flare

Flare can be used to direct your troops. All troops will move towards the Flare while it burns, or attack a building marked by it!

Medkit

Heal your troops on the battlefield. Troops inside the Medkit’s area of effect will recover health.

Shock Bomb

The Shock Bomb freezes anything it hits for a short time. Use it to disable key defensive buildings. If you hit your own troops, they will be stunned as well!

Barrage

A rapid fire artillery barrage deals massive damage to buildings in a wide target area. Warning: the Barrage is inaccurate and dangerous to nearby friendly troops!

Smoke Screen

Protect your troops with a Smoke Screen. Troops inside the smoke can move, but cannot fire or be fired upon.